Overview
As initiated in 2021, ISMAR 2025 will have two different calls for papers. ISMAR is responding to the recent explosion of commercial and research activities related to AR, MR and VR by continuing the expansion of its scope over the past several years. ISMAR 2025 will cover the full range of technologies, from interfaces in the real world to fully immersive experiences. This range goes far beyond the traditional published work in AR, such as precise 3D tracking, visual display, and real-time performance. We specifically invite contributions that advance all aspects of AR / MR / VR technology and user experiences.
Journal Papers
Accepted papers within the journal track will be published in a special issue of IEEE Transactions on Visualization and Computer Graphics (TVCG).
Please note, this year, the conference track will run partly in parallel with the journal track. Rejected journal submissions may be forwarded to the conference track with reviewer continuity if they are of sufficient quality.
Important Deadlines
- Abstract deadline: TBD
- Paper submission deadline: TBD
- Reviews Released: TBD
- Rebuttal to the Reviews Deadline: TBD
- Notification: TBD
- Final decision: TBD
- Camera-ready version: TBD
Submission Details for Journal Papers
- Abstract deadline: TBD
- Paper submission deadline: TBD
- Reviews Released: TBD
- Rebuttal to the Reviews Deadline: TBD
- Notification: TBD
- Final decision: TBD
- Camera-ready version: TBD